UCCA Beijing

“Carsten Höller: Two” Exhibition Series
No Further Notice: When I Realized This Was a Game

2026.8.22
12:00-13:00

Guided Tours
Location:  UCCA Exhibition Hall
Language:  Chinese

Games are usually give you fair warning.

A sports field is enclosed by white lines, a board game by its frame, and a video game waits for you to press START.

The dealing of cards, the roll of dice, the sound of a whistle, the countdown—all these rituals solemnly announce: attention, the game begins now.

And so we can settle comfortably into being players, or just as casually return to reality.

But what if, one day, the game stopped knocking?

Could there come an unguarded moment when we are suddenly struck by vertigo: wait—could this actually be a game?

Traditional theories of play often imagine a perfect boundary separating games from reality. Johan Huizinga poetically called this boundary the “Magic Circle.” Within this framework, a game is almost like a secret ritual entered into by mutual consent: “I know this is not real, but for now, I agree to play along.”

Carsten Höller’s works, however, repeatedly find unexpected ways to dissolve this moment  of crossing. By the time we become aware of what is happening, we are already inside the game.

The wall between everyday life and play begins to loosen. A game is not where rules are invented; it is simply where rules that were already hidden suddenly become visible.

So what, exactly, allows us to be certain that we are not already inside a game?

Wait a moment, great philosopher.

Don’t forget: you are still trapped inside Höller’s mischief.

On August 22, from 12:00 to 13:00, join us for a deliberately provocative game as we reconsider the nature of play itself—and the moment when a game arrives.

The game has already begun. No further notice will be given.

Schedule

11:30-12:00Audience check-in
12:00-13:00Special Guided Tour

About the Speaker

Cao Qi

(Game Studies Scholar; Lecturer, Department of History of Science, Technology and Medicine, Peking University)


Cao Qi is a lecturer in the Department of History of Science, Technology and Medicine at Peking University. Her research focuses on the history of video games, as well as, to some extent, what games are and on why people play them. (Who would have thought that “not doing proper work” could become one’s profession?)

At Peking University, she teaches courses including A History of How Video Games Have Reshaped the Human World and Video Game Creativity and Production, the latter co-taught with Professor Li Yang of the School of Arts. In spring 2026, she also taught Infinite Corridors: A History of Video Games as a Laboratory for Thought Experiments at Tsinghua University.

She hopes to invite more people to take play seriously—and in seriously playing with games.